Uraim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears grey painted combat armor at almost all times, and a wedding ring on his left hand. His white hair is thinning but still full. His eyes are gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. Eye agate (4 gp).
Mumpena Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She likes to wear blue tank tops with white skirt. Beneath her clothing is a huge mess of scar tissue. Her black hair is cut short with large spiked bangs in the front. Her eyes are likewise brown.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing music.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her music dream.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Slave, Nature. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is lengthy and is close to two feet long. His eyes are blue.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invites people to come help in his community garden.
History: Caeldrim was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother.
Ideals: Philantrophist, Persistence. Bonds: Poor, Enemies, Family. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 300 gp.
Giselle Hallewell, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. Her long golden hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and she has decided she is irredeemable
Flaws: Shy, Fearful, Antagonistic. Bonds: In love, Criminal record, Family. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

