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Advanced [show]


Jade Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jade grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jade. He now owns his own business.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Jade Of Dragons, Male Tabaxi Warrior 9
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (700 gp).


Social Check DCs


Meriele Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered dagger and tarnished bastard sword as well. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Meriele was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Optimist, Justice. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Meriele Iranapha, Female Half-Elf Warrior 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 7 (-2)14 (+2)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Infernal, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Callie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Engraver. Her silver hair is thinning but still full. She has violet eyes.

Personality: Calm and collected, she is a well trained Engraver. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has taken up work as a Engraver and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and retire the richest woman in the east

Ideals: Logical, Entrepeneur. Flaws: PTSD. Bonds: Job, Rich. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Callie Goldfound, Female Halfling Sorcerer 11
Small (3'2") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 55 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)6 (-2) 7 (-2)11 (+0)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Onyx (20 gp). Jet (100 gp). White pearl (100 gp). White pearl (100 gp). Carnelian (20 gp). Peridot (20 gp).


Social Check DCs


Nikki TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her auburn hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was granted divine powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and she seems to be bored by most things

Ideals: Gifted, Impeccable. Flaws: Mundane, Racist. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Nikki TellPenny, Female Halfling Adept 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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