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NPC Generator

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Advanced [show]


Whurdred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is bristling with hidden weapons, mostly greatswords and greataxes. She has shaved her head bald. This gray eyed northerner is not easily forgotten.

Personality: Whurdred hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality

Ideals: Artistic. Bonds: Criminal record, Adventurer, Rich, Immigrant. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Whurdred Hammerstone, Female Dwarf Commoner 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 29 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 1000 gp. Silver pearl (90 gp). Citrine (60 gp). Rhodochrosite (15 gp). Onyx (60 gp). Jasper (60 gp). Sard (60 gp). Rock crystal (60 gp). Fiery yellow corundum (1300 gp). Alexandrite (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a feathered hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Uzza studied abroad. Uzza liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: Many dire rats want her driven away; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Sensitive, Addict. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Uzza Scorn, Female Tiefling Monk 4
Medium (4'10") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Religion +3, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 30000 cp. Blue sapphire (1200 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Drifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His black fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Halfling people; and to clean up the streets

Ideals: Gifted, Professionalism. Flaws: Racist. Bonds: Immigrant, Guardian. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Blossom, Male Tabaxi Fighter 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 108 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)18 (+4) 6 (-2)14 (+2)
Skills Perception +2, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Ignan, Halfling, Dwarven, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large red mantle and cape that has been intricately interwoven into his yellow robe. He wears his silver hair up. His eyes, though not visible through his cowl, are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Emotional, Shy, Insane. Bonds: Immigrant, Job. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Stannor Smoothhands, Male Halfling Warrior 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Brass mug with jade inlays (400 gp).


Social Check DCs

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