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NPC Generator

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Advanced [show]


Roywyn Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her long silver hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Roywyn was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a Adventurer soon after.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to reunite with her old friends

Flaws: Disease. Bonds: Has a crush, Adventurer, Poor, Job, Enemies. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Roywyn Nopenstallen, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Seven Running, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. Her white fur, when down, is lengthy. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Seven hails from a village terrorized by goblins. She struck it rich when she found rare goods in large quantities. She left for the west, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Depressed. Bonds: Rich, Immigrant, Slave, Enemies. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Seven Running, Female Tabaxi Fighter 1
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 10 (+0)19 (+4)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Smoking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her black fur has been sun bleached extensively. She has blue eyes and a pastel hat with a grey feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Nature, Military. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Smoking Shoe, Female Tabaxi Warrior 3
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His white hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: Orsik was born in the west. At a young age he loved to build and create. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Persistence. Bonds: Job, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warrior 10
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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