Antinua Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears light armors faded through time and improper care. She keeps her black hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Masseuse born in the past three hundred years. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Masseuse like her father before her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and expand her business
Flaws: Greedy. Bonds: Job, Religious, Immigrant. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp.
Lamlis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries whips. His hair is red and very short. His eyes are likewise blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Hunter, but he got bored and became a Server. He has achieved small success as a Server.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Justice, Gifted. Bonds: Immigrant, Job. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 400 gp.
Umpen Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Marshal, who enjoyed hunting, Umpen was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Nature, Adventurer. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item.
Symma Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears blue cloth garments or leather armor. She is bristling with hidden weapons, mostly sais and sickles. She wears a broad hat to hide her balding. Her eyes are a pleasant hazel.
Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.
History: Gifted from a young age, Symma studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 92 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Gold dragon comb with red garnet eye (1000 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Black velvet mask with numerous citrines (50 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

