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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rolf Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east his family was never financially stable. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable, Logical. Bonds: Poor, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Rolf Moreno, Male Human Druid 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Millicent Graham, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin tan vertical stripes and yellow pants. Her golden hair is cut short with large spiked bangs in the front. She has violet eyes.

Personality: She will rave to anyone who will listen. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane. Bonds: Family, Nature, Criminal record. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Millicent Graham, Female Human Commoner 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mumpena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. She has amber eyes and a tan hat with a blue feather.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a slaver, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Athletic. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Mumpena Shadowcloak, Female Gnome Rogue 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Dustin Budd, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. With a patchy white beard and wild white hair. His gray eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Budd, Male Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. Lapis lazuli (8 gp).


Social Check DCs

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