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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shaká Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears dark leathers with embroidery. His clothes are grease stained in places. His hair, while still mostly blonde, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Professionalism. Bonds: Poor, Immigrant, Criminal record, Nature. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shaká Ainsley, Male Half-Orc Rogue 4
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 17 (+3)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 47000 sp. Red spinel (60 gp).


Social Check DCs


Quarion Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His moppish chestnut hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Quarion Meliamne, Male Elf Druid 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Amber (60 gp). Silver pearl (60 gp). Violet garnet (300 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright grey suits and hats and is in decent physical shape. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister

Ideals: Logical. Flaws: Insane, Racist, Greedy. Bonds: Family, Rich. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Barendd Strongheart, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)6 (-2) 17 (+3)10 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. 1 Silver holy symbol.


Social Check DCs


Kite Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Beneath her clothing is a huge mess of scar tissue. She has styled her yellow fur well, parting it to the right. This blue eyed southerner is not easily forgotten.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Kite was born on a far southern plains where she grew up under the tutelage of her mother, an expert Map Maker. She left for the south, certain she would find work there.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Fearful. Bonds: Slave, Rich, Immigrant. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Kite Moon, Female Tabaxi Warrior 3
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp.


Social Check DCs

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