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NPC Generator

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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length green crest. His eyes, though not visible through his cowl, are red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Spy profession.

History: The child of a Spy, who enjoyed hunting, Zedaar was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Job, Nature. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Druid 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 190 gp.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. His auburn hair and beard is wavy and long. His brown eyes lackadaisically let the world flow into them.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Hampton, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Deep green spinel (120 gp).


Social Check DCs


Mary Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large yellow jacket. Her skin is fair and her fingers are delicate and long. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She has worked as a Navigator like her father before her.

Motivation: A deep hatred of illithids; and she is unsatisfied with her job

Ideals: Joker, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Mary Waite, Female Half-Elf Commoner 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Banded mail.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has styled his white hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Half-Elven culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Warryn was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against dire rats.

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Enemies, In love. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Warryn Daergel, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs

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