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NPC Generator

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Advanced [show]


Ar-Baruk Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Detective. His red hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Detective.

Motivation: To be a Armorer again; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: PTSD. Bonds: Job, Nature. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Ar-Baruk Ainsworth, Male Half-Orc Barbarian 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 500 gp. Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red fur is braided into rings. She has blue eyes.

Personality: She is fixated on the number 6. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Immigrant, Has a crush. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas Thunder, Female Tabaxi Commoner 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +4, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Aldous Tenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears rags and sports a simple walking cane. He has styled his golden hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well.

Flaws: Insane, Antagonistic, Disease. Bonds: Poor, Family, Immigrant. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Aldous Tenley, Male Human Monk 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Hourglass.


Social Check DCs


Pandjed Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His blue crest is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. After coming to the age of reason, Pandjed took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pandjed was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined, Gifted. Bonds: Enemies, Religious, Family. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Pandjed Shestendeliath, Male Dragonborn Sorcerer 10
Medium (6'1") Dragonborn, Lawful Evil (CR 10)
Armor Class 10
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2200 gp. Silver ewer (30 gp).


Social Check DCs

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