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NPC Generator

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Advanced [show]


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and yellow handkerchief worn on his right side. He carries a battered dagger and tarnished whip as well. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: The child of a Ruler, who enjoyed hunting, Burgell was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Joker. Flaws: Insomniac, Mundane. Bonds: Nature, Family. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Burgell Bafflestone, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp. Moonstone (60 gp).


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He wears bulky blue painted plate armor. His hair is black and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He would like to get married and retire; and he has a crush on the local sculptor

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Has a crush. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Aramil Aloro, Male Elf Aristocrat 6
Medium (4'7") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Criella Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green coat over a white low-cut shirt, and a Stetson hat upon her head. She has a moderate pudge and is not very fit. Her chestnut hair is smooth and relatively long. Her eyes are gold and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Optimist, Gifted, Fighting. Flaws: PTSD. Bonds: Has a crush. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Criella Ideal, Female Tiefling Cleric 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has brown fur. He has yellow eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Harvest was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Justice, Artistic. Bonds: Job, Military, Family. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Harvest Of Claws, Male Tabaxi Commoner 6
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 7000 sp.


Social Check DCs

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