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NPC Generator

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Advanced [show]


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Knight uniform. She carries with her a set of bastard swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her fur is orange and curly. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Knight business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Terse. Bonds: Job, Poor, In love. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Cask Plume, Female Tabaxi Rogue 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. White pearl (50 gp).


Social Check DCs


Anne Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Beggar, her father struggled to pay the bills. When Anne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Poor, Military. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Anne Lindsey, Female Human Paladin 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 260 gp.


Social Check DCs


Maynild Branson, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries sais. Her hair is long and auburn with streaks of white, and is pulled back with small grey clips. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against goblins; and a deep hatred of goblins

Ideals: Fighting, Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Maynild Branson, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)9 (-1) 18 (+4)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Breastplate.


Social Check DCs


Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His copper crest has been sun bleached extensively. His gold eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Sculptor. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gorbundus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gorbundus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Job, Criminal record. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Gorbundus Grrrmmballhyst, Male Dragonborn Warrior 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1200 gp. Black star sapphire (500 gp). Coral (140 gp). Moonstone (40 gp). Malachite (14 gp).


Social Check DCs

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