Kassoon
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NPC Generator

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Advanced [show]


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with tan highlights, and long violet pants that bunch up around his shoes. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. His black fur is smooth and relatively long. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Art isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable, Professionalism. Bonds: Slave, Adventurer, Guardian. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Art Treat, Male Tabaxi Commoner 7
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Seere Deft, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears green painted combat armor at almost all times. Her whole body is exceptionally muscular. Her hair is dark red and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.

History: She was born in the west, but her parents moved at a very young age to the south. Seere was born on a far western desert where she grew up under the tutelage of her father, an expert Mortician. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Pacifist. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Seere Deft, Female Tiefling Rogue 4
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rich purple corundum (1000 gp). Eye agate (13 gp). Lapis lazuli (13 gp).


Social Check DCs


Sumnes Horineth, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the north. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Sumnes Horineth, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Sarah Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her violet robe and has her ceremonial dagger always slung over her shoulder, and a wedding ring on her left hand. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sarah hails from a village terrorized by brigands. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Flaws: Sensitive. Bonds: In love, Religious, Enemies, Family. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarah Schwartz, Female Half-Elf Rogue 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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