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NPC Generator

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Advanced [show]


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Detective does. He wears his blonde hair up. He has violet eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 10 years.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Racist. Bonds: Job, Military, Rich. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Rangrim Graybeard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Warryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his white robe. His hair is short and white. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Nature, Mentor. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Warryn Lingenhall, Male Gnome Monk 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 66 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Medicine +8, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Eye agate (14 gp). Violet garnet (600 gp). 1 Medium magic item.


Social Check DCs


Nutae Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears rags and sports a simple walking cane. His tied-back hair is blonde. His eyes are a pleasant brown.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Guardian, Religious, Job. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Nutae Horineth, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)8 (-1) 14 (+2)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Fire opal (1500 gp). Citrine (50 gp).


Social Check DCs


Emeny Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. Her hair is cut close to her head. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions; and she's looking for her big break

Flaws: Antagonistic, Shy. Bonds: Military, Adventurer, Religious. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Emeny Shupe, Female Half-Elf Expert 3
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 16 (+3)18 (+4)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs

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