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NPC Generator

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Advanced [show]


Tomph Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears dark leathers with embroidery. Her hair, while still mostly chestnut, has prominent grey streaks. This gray eyed southerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: The child of southern immigrants she idolized her father. After coming to the age of reason, Tomph took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her sister

Ideals: Optimist, Gifted. Bonds: Immigrant, Family. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Tomph Mitchell, Female Half-Orc Ranger 2
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His blonde hair is smooth and relatively long. His hazel eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Orsik Goldfinder, Male Dwarf Commoner 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with grey highlights, and long blue pants that bunch up around his shoes, and carries morningstars. He keeps his brown fur in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Disease, Impulsive, Mundane. Bonds: Military, Rich. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Silent Paws, Male Tabaxi Monk 9
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Rose Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her hair is cut close to her head. Her eyes are a pleasant hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Rose lived on a farm with her mother, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Joker. Bonds: Poor, Family, Criminal record. Occupation: Navigator

Voice: French accent

Attributes [hide]

Rose Goldfound, Female Halfling Warlock 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 5 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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