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NPC Generator

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Advanced [show]


Direcris Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He is muscular with a powerful set of arms. His rusty crest is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Direcris lived on a farm with his father, near the main road leading to a nearby town. Through the years after Direcris was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Direcris's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Flaws: Antagonistic, Shy. Bonds: Family, Adventurer. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Direcris Akambherylliax, Male Dragonborn Barbarian 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Wobbles Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. His eyes are violet.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Jeweler profession.

History: Wobbles lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Sabotage a competitor; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Wobbles Folkor, Male Gnome Monk 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 11 (+0)6 (-2)
Skills Performance +0, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Banded agate (10 gp).


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease, Antagonistic. Bonds: In love, Criminal record. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Kyle Heiser, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Red garnet (140 gp).


Social Check DCs


Claira Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple blue robe with tan stripes complete with hood. With wild golden hair. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: Claira hails from a village terrorized by goblins. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against goblins.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Claira Mellerelel, Female Elf Sorcerer 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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