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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melech Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length red hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Melech Delight, Male Tiefling Rogue 10
Medium (5'3") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her lavender fur to look like a famous performer. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Banker father left her crippled. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Slave. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Edge In Woods, Female Tabaxi Adept 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. 2 Alchemist’s fire.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Dyer and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and wants a kiss

Ideals: Joker, Entrepeneur, Fighting. Bonds: Rich, Job, Has a crush. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Wellington, Male Human Warrior 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)7 (-2) 10 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 6000 cp. 4 Antitoxin.


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Joker. Bonds: Rich, Criminal record, Slave. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Art Prim Posies, Male Tabaxi Fighter 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 7 (-2)18 (+4)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 170 pp.


Social Check DCs

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