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NPC Generator

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Advanced [show]


Raam Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy black pantaloons and a white scarf. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Raam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bellfounder, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raam took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Slave, Poor, Nature. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Raam Flight, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp.


Social Check DCs


Spear Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. He has done his best to style his lavender fur to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Dwarven compassion; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Spear Of Spirit, Male Tabaxi Expert 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Nuraval Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His mother raised him in a mountain cabin. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Family, Nature. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Nuraval Silverstone, Male Dwarf Rogue 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)11 (+0) 18 (+4)7 (-2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (1500 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his white hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Tordek is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels threatened by others; and doesn't want to be a dyer and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Family, Military. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Tordek Dankil, Male Dwarf Wizard 10
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 16 (+3)8 (-1)
Skills Investigation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Rock crystal (50 gp). Fiery yellow corundum (1600 gp). White opal (1600 gp). Lapis lazuli (5 gp).


Social Check DCs

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