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NPC Generator

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Advanced [show]


Mhurren Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his rapier. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Mhurren was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Mhurren has worked very hard to control his curse. He has worked as a Merchant like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Job. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Mhurren Brent, Male Half-Orc Ranger 11
Medium (6'0") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2700 gp.


Social Check DCs


Harbek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head. He has a very tight haircut. His eyes are brown.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: Harbek was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Ideals: Persistence, Artistic. Flaws: Impulsive. Bonds: Enemies, Family. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Harbek Deepdelver, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. Gold and topaz bottle stopper cork (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 3 Thunderstones.


Social Check DCs


Nirgel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His purple hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Pacifist. Bonds: Immigrant, Religious, Criminal record. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Nirgel Ennui, Male Tiefling Ranger 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)18 (+4) 6 (-2)12 (+1)
Skills Animal Handling +0, Nature +6
Senses Passive Perception 8
Languages Common, Druidic, Abyssal, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 370 gp. Rhodochrosite (12 gp). Black pearl (600 gp). Tiger eye turquoise (12 gp). 1 Half-Plate.


Social Check DCs


Sark Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. He sports a long auburn beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Insomniac, Secretive. Bonds: Family, Mentor. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Sark Lindsey, Male Half-Orc Wizard 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Red spinel (90 gp).


Social Check DCs

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