Caeldrim Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft pastel waves gently in the breeze. He is tall, broad shouldered and powerfully built. His brown hair is kept up in a ponytail inside a feathered hat. His fierce gray eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed, Fearful. Bonds: Rich, Immigrant, Enemies. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 9 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 200 gp. Malachite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Menny Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. Her hair is golden and curly. Her blue eyes peer out from beneath her top tan hat.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Menny would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she would like to get married and retire
Ideals: Opinionated. Bonds: Military, Adventurer, Has a crush. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 41000 sp. Sardonyx (20 gp). Black pearl (1000 gp). Emerald (500 gp). Zircon (20 gp). 1 Minor magic item.
Tana Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has wavy golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted divine powers by her dying brother.
Motivation: Dwarven compassion.
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Religious. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Good lock.
Ielenia Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly silver, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.
History: Sold as a small child to a slaver, Ielenia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Meet up once more with her childhood friend; and she has a crush on the local interpreter
Ideals: Fighting. Bonds: Slave, Has a crush, Mentor, Adventurer. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


