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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple white line shooting up and back down. Her white fur is knotted and matted. Her eyes are hazel and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Enemies. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Shifting Shoe, Female Tabaxi Barbarian 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Right-Handed Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her yellow fur is smooth and relatively long. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 3 years old her parents immigrated from the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Optimist, Gifted, Logical. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Right-Handed Of Ebony, Female Tabaxi Barbarian 4
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Golden pearl (120 gp). 1 Superior lock. 1 Good lock. 1 Spyglass.


Social Check DCs


Rangrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy red beard and wild red hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Rangrim Stoutale, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)5 (-3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair and beard is wavy and long. His hazel eyes peer out from beneath his broad grey hat.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. A freak accident while working with his Shepherd mother left him crippled. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Uraim Gorunn, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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