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NPC Generator

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Advanced [show]


Kriv Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His gold crest is lengthy. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Artistic. Bonds: Religious, Job, Family. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Kriv Lhamboldennish, Male Dragonborn Fighter 14
Medium (6'3") Dragonborn, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 115 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 12 (+1)19 (+4)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 500 pp. Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Finely wrought small gold bracelet (60 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.


Social Check DCs


Forcas Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a faded coat and loose pants complete with deerstalker hat. His purple hair is kept up in a ponytail inside a deerstalker hat. He has white eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Forcas took refuge in the ruined castle and found the beat up falchion and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and revenge

Ideals: Athletic. Bonds: Enemies, Adventurer, Mentor, Nature. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Forcas Mercy, Male Tiefling Sorcerer 5
Medium (6'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. Golden yellow topaz (300 gp).


Social Check DCs


Ishmoz Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He sports a flattop hair cut. He is baby faced.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Ishmoz Sheldon, Male Half-Orc Wizard 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Gilbert Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gilbert hails from a village terrorized by goblins. He worked as a nervous Interpreter and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and regain custody of his son

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Enemies, Job, Family. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Gilbert Cornish, Male Human Warrior 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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