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NPC Generator

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Advanced [show]


Adam Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a tight fitting violet shirt and pants. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Family, Job. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Adam Hungate, Male Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). Malachite (10 gp).


Social Check DCs


Osco Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: Osco was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Osco Stoutbridge, Male Halfling Commoner 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Assassin, but he got bored and became a Bowyer. He has achieved small success as a Bowyer.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Manfred Heiser, Male Human Expert 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kilvar was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Family, Rich, Has a crush. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Kilvar Holderhek, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 7 (-2)6 (-2)
Skills History +1, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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