Cloud In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear pastel tank tops with yellow pants. He wears his black fur down. His blue eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Mercenary.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Flaws: Shy. Bonds: Job, Mentor, Nature. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Jet (120 gp). Chalcedony (40 gp). Red spinel (120 gp).
Andry Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She is portly but not overly obese. She keeps her black hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Beggar, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Expand her business; and nothing but the best is good enough for her
Ideals: Persistence, Artistic, Impeccable. Bonds: Rich, Job. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 76 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Gnoll, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 12000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Gynnie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is black and very short. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She enjoys reading and quiet.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. After coming to the age of reason, Gynnie took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.
Motivation: She's in love; and she's repulsed by the pc
Ideals: Logical, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Cloth of gold vestments (80 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp).
Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. Her brown hair is still thick. Her amber eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a great chef.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and she is greedy
Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp. Rose (30 gp).
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