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NPC Generator

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Advanced [show]


Callie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her silver hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are green.

Personality: Callie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Callie was born on a far western plains where she grew up under the tutelage of her mother, an expert Brewer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Enemies, Immigrant. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Callie Tallfellow, Female Halfling Ranger 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Naill Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a slight overbite and is overall scrawny. His hair is short and brown. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Justice, Optimist. Bonds: Military, Adventurer, Has a crush. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Naill Qualanthri, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 15 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and marry his brother to traveling adventurers

Bonds: Job, Family, Poor, Criminal record, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. Jade (150 gp). Aquamarine (400 gp). Hematite (11 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Claira Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many green ritualistic tattoos. She wears violet leather gloves, a violet jacket, and tight pants. She sports a flattop hair cut. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: The child of a Herbalist, who enjoyed hunting, Claira was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Claira took refuge in the large cave and found the beat up sickle and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Bonds: Nature. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Claira Eathalena, Female Half-Elf Bard 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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