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NPC Generator

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Advanced [show]


Marastyr Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a brown costume with the symbols of strength on her torso. Her hair is long and brown with streaks of golden, and is pulled back with small brown clips. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. She struck the Stylist job and began her own company from there.

Motivation: Nothing but the best is good enough for her; and further expansion of business

Ideals: Impeccable. Bonds: Adventurer, Military, Job. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Marastyr Trueblood, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 39 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Investigation +5, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 300 pp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Upton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey cloak and cross-gartered white stockings. His red hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Selfish, Insomniac. Bonds: Mentor, Family. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

John Upton, Male Human Warlock 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 2000 cp. 3 Alchemist’s fire.


Social Check DCs


William Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His auburn hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He struck the Interpreter job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Emotional, Addict, Disease. Bonds: Job. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

William Ofandrus, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. 1 Breastplate.


Social Check DCs


Maynild Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She has white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Maynild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gifted from a young age, Maynild studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has achieved small success as a Carter.

Motivation: Gnomish compassion; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Gifted. Flaws: Insane, Forgetful, Racist. Bonds: Job. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Maynild Hanali, Female Half-Elf Cleric 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 9 (-1)11 (+0)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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