Kerkad Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a worn and beaten armor. His crest is short and red. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. Kerkad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the south to a Butcher, Kerkad learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Family, Job, Criminal record. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin green vertical stripes and grey pants. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His blue eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: The child of western immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Passionate, Professionalism. Bonds: Immigrant, Criminal record. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 29 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3000 gp. Silver pearl (70 gp). Deep blue spinel (300 gp). Iolite (20 gp). 1 Minor magic item.
Rolen Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Rolen's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He became a Sailor soon after.
Motivation: To be a Slave Trader again; and he is content
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp.
Sammal Random, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. He keeps his purple hair in a flapper bob. His white unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: Sammal was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Immigrant, Family, Slave. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Alexandrite (800 gp). 1 Minor magic item.
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