Paggen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He keeps his blonde hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Onyx (60 gp). White opal (500 gp). Carnelian (60 gp). Star ruby (500 gp). Deep blue spinel (400 gp). Black opal (500 gp). Red-brown spinel (120 gp). Black pearl (400 gp). 1 Minor magic item.
Dentratha Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. She is bristling with hidden weapons, mostly warhammers and crossbows. She sports a flattop crest cut. Her eyes are red and she is always smoking a pipe.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. After months of barely getting by, Dentratha managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has money and likes to spend it; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp.
Nelkin Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Nelkin's homeland. Nelkin decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Professionalism, Fighting. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. 1 Full Plate. 1 Banded mail. 1 Full Plate.
Rael Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is silver and very short. His violet unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids
Ideals: Fighting. Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer, Enemies. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Climber’s kit. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!


