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Nalaed Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. She has gleaming, smiling brown eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Nalaed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nalaed took refuge in the large cave and found the beat up greataxe and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Ideals: Joker. Bonds: Adventurer, Rich, Mentor, Nature. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Nalaed Goldfinder, Female Dwarf Monk 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)18 (+4) 15 (+2)7 (-2)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Jade (160 gp). Moss agate (8 gp). Violet garnet (1100 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Nordak Glanhig, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. Violet garnet (400 gp). Jade (90 gp). Red garnet (90 gp).


Social Check DCs


Vassago Flight, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is dressed in earthy colors with a green and yellow handkerchief worn on his left side. His hair is cut close to his head. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Vassago Flight, Male Tiefling Adept 6
Medium (6'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 7 (-2)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Celestial, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Banded agate (4 gp). Amethyst (80 gp). Pink pearl (80 gp). Zircon (40 gp).


Social Check DCs


Ûgakûga Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized topaz on his left hand. His tied-back hair is auburn. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ûgakûga took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Rich, Criminal record, Nature. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Ûgakûga Eastoft, Male Half-Orc Commoner 6
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 7 (-2)11 (+0)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Orc, Gnome, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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