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NPC Generator

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Advanced [show]


Whurdred Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown painted combat armor at almost all times. Her silver hair has been sun bleached extensively. Her brown eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east her family was never financially stable. Through the years after Whurdred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Whurdred's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Whurdred and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Whurdred Silveraxe, Female Dwarf Rogue 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Traubon Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in grey turtlenecks beneath a black coat with violet slacks. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Traubon Stoutale, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 260 gp.


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a silver handlebar mustache and slicked back silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Zook Leffery, Male Gnome Paladin 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. His auburn hair is smooth and relatively long. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Family, Military, Immigrant. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Kelter Honeypot, Male Halfling Sorcerer 9
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)7 (-2) 6 (-2)17 (+3)
Skills Persuasion +6
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs

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