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NPC Generator

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Advanced [show]


Gillyd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. Her skin is fair and her fingers are delicate and long. She has styled her white hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gillyd was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Rich, In love. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Gillyd Hammerstone, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Sweet Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large pastel jacket. Her black fur is knotted and matted. Her eyes are likewise blue.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to prove her worth to the world

Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Religious, Adventurer. Occupation: Servant

Voice: Stutters

Attributes [hide]

Sweet Blossom, Female Tabaxi Fighter 15
Medium (6'4") Tabaxi, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 89 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +5, Religion +8
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Giant
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8

Possessions: 3000 gp. Gold music box (2000 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1600 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. Her tied-back hair is white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Helja studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Spy soon after.

Motivation: Her spouse's relatives view her with great suspicion; and she feels threatened by others

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Helja Holderhek, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 11 (+0)6 (-2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Smoking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is brown and curly. His green unseeing eyes seem to look past you.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Nature, Poor. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Smoking Shore, Male Tabaxi Cleric 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 70 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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