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NPC Generator

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Advanced [show]


Ombul Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of hammers on his belt, each one with a jet on the hilt. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: Aggressive, abrasive, and angry, Ombul embodies much of what other species detest in the Halflings. He is an amazing painter.

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Ombul Tosscobble, Male Halfling Aristocrat 16
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1200 pp.


Social Check DCs


William Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves writing and to teach people writing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins.

Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

William Iranapha, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Sindri Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sindri was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Sindri Oomtrowl, Male Gnome Cleric 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 40 pp.


Social Check DCs


Quillathe Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has done her best to style her silver hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west her family was never financially stable. Her mother was a soldier and died while she was still young. Quillathe was left her mother's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush.

Flaws: Antagonistic. Bonds: Military, Poor, Has a crush. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Quillathe Wasanthi, Female Elf Expert 2
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. Golden pearl (40 gp). Carnelian (70 gp). Moonstone (70 gp).


Social Check DCs

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