Tûmhom Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a plains tribe. Tûmhom abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Performer again; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 300 gp. Deep blue spinel (1000 gp). White pearl (60 gp).
Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her green crest is still thick. Her eyes are gold and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and retire the richest woman in the east
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 5000 sp.
Ishte Love, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has purple hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the south to a Dilettante, Ishte learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 6 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Boddynock Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright silver hair and a scraggly beard. His blue eyes peer out from beneath his Stetson tan hat.
Personality: Boddynock hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Servant again; and regain custody of his daughter
Ideals: Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!

