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NPC Generator

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Advanced [show]


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a green coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His eyes are a pleasant white.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Slave, Religious, Mentor. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Qemuel Agony, Male Tiefling Cleric 4
Medium (6'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Ugarth Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. He has a very tight haircut. He has blue eyes.

Personality: Ugarth wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ugarth hails from a village terrorized by brigands. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent father.

Ideals: Disciplined, Entrepeneur. Bonds: Enemies, Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Ugarth Shelly, Male Half-Orc Commoner 9
Medium (5'3") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1100 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Nimble Grass, Male Tabaxi Paladin 9
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. Jasper (70 gp). Black pearl (600 gp). Onyx (70 gp). Red-brown spinel (40 gp). Sardonyx (70 gp). Zircon (70 gp). Onyx (70 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Windy Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length beige fur. Her face is covered beneath a completely black helmet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made her what she is. She helped her mother out around the business and became quite the natural. She left for the west, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Logical. Bonds: Rich, Job, Mentor, Immigrant. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Windy Of Shadows, Female Tabaxi Adept 7
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (600 gp).


Social Check DCs

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