Flask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple brown robe with black stripes complete with hood. Her yellow fur is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise copper.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Flask enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To protect her home; and several ex partners dislike her way of doing things and want revenge
Flaws: Emotional, Hedonist. Bonds: Poor, Enemies, Guardian. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 2300 sp. 4 Acid flasks. 1 Everburning torch.
Everard Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and blue robe with the hood down. His red hair is braided into rings. His blue eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born on a small isolated farm. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and to unite with his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Nature. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Darrak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear grey tank tops with brown pants. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. Darrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Darrak and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Family. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Koeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple tan robe with grey stripes complete with hood, he is not a threatening figure. He has chestnut hair. His eyes are brown and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Fletcher, who enjoyed hunting, Koeth was taken on many hunting expeditions. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Shy. Bonds: Military, Nature, Job. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (10 gp). Golden yellow topaz (600 gp). Azurite (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!


