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NPC Generator

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Advanced [show]


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His silver hair is slicked back into a classic pompadour. His eyes are violet and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: Alberich hails from a village terrorized by brigands. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and he wants revenge against brigands

Ideals: Optimist. Flaws: Shy, Selfish. Bonds: Enemies, Adventurer. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Alberich Gorunn, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Everburning torch.


Social Check DCs


Avelina Acton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She keeps her long red hair kept up in a rat tail. Her violet eyes peer out from beneath her small grey hat.

Personality: Avelina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She invites people to come help in her community garden.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: A deep hatred of gnolls.

Ideals: Artistic, Philantrophist. Bonds: Slave, Religious, Enemies. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Avelina Acton, Female Human Druid 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a dagger. His beige fur is drawn into a tight pony tail with a card scrunchie. He has copper eyes.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Shifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shifting's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Shifting and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Plume, Male Tabaxi Adept 16
Medium (5'6") Tabaxi, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 110 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 19 (+4)13 (+1)
Skills Intimidation +6, Medicine +9
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kugáluga Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast forest. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in rapier use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kugáluga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Joker. Bonds: Military, Nature, Enemies, Rich. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Kugáluga Snape, Male Half-Orc Warrior 4
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 18 (+4)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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