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NPC Generator

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Advanced [show]


Megren Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman is well dressed, but even with her fine clothing she looks run-down. Her crest is cut close to her head. Her gold eyes are passionate and lively.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her daughter; and she wants revenge against giants

Ideals: Gifted. Flaws: Racist. Bonds: Family, Adventurer, Enemies. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Megren Mohradyllion, Female Dragonborn Warlock 4
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Aquamarine (300 gp). Black pearl (300 gp). Tourmaline (90 gp). Malachite (14 gp).


Social Check DCs


Oppah Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tight fitting blue shirt and pants. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born on a small isolated farm. Through the years after Oppah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Oppah's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Oppah Murnig, Female Gnome Barbarian 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a forest tribe. Krimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Adventurer, Guardian. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Krimmon TellPenny, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 50000 cp. Alexandrite (1600 gp). Red garnet (50 gp). Jet (50 gp).


Social Check DCs


Zanna Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly spears and bows. With bright black hair. She has amber eyes.

Personality: This woman loves writing and to teach people writing more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast mountains. Her childhood dream was to be a Shipwright, but she was a colossal failure. She then took over the family business and is one of the better Architect for hire.

Motivation: A rival would like her out of the picture; and money/treasure

Ideals: Artistic. Bonds: Rich, Criminal record, Slave, Nature, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Zanna Miggledy, Female Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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