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NPC Generator

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Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is auburn and curly. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Brewer, who enjoyed hunting, Nuraval was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Nature, Has a crush. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)4 (-3)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Banded mail.


Social Check DCs


Cimer Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt with thin yellow vertical stripes and grey pants. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are white and catlike.

Personality: Aggressive, abrasive, and angry, Cimer embodies much of what other species detest in the Tieflings. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his father. Through the years after Cimer was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cimer's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Poor, Slave, Immigrant. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Cimer Tranquil, Male Tiefling Barbarian 11
Medium (5'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 91 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He has done his best to style his chestnut hair to look like a famous performer. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Bonds: Rich, Immigrant, Nature, Adventurer, Religious. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Peren Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a blue armored body suit, with a simple tan line shooting up and back down. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Flaws: Shy. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Peren Wasanthi, Male Elf Fighter 2
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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