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NPC Generator

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Advanced [show]


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Morkral and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Rich, Religious, Mentor. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 390 gp.


Social Check DCs


Pikar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red coat over a black low-cut shirt, and a feathered hat upon his head. He keeps his auburn hair in a pixie cut. He has green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: Pikar lived on a farm with his mother, near the main road leading to a nearby town. Pikar was born on a far northern plains where he grew up under the tutelage of his mother, an expert Butcher. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and wants to raise his children well

Ideals: Disciplined, Fighting. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Pikar Littlefoot, Male Halfling Wizard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 800 gp. Blue star sapphire (1200 gp). Rich purple corundum (1200 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, and he perpetually has his whip ready. He keeps his black hair in a pixie cut. He has silver eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north his family was never financially stable. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Nicor Guile, Male Tiefling Paladin 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 13 (+1)15 (+2)
Skills Nature +6, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Silver comb with moonstones (600 gp). Solid gold idol (300 gp).


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large green jacket. His whole body is exceptionally muscular. His crest is white and curly. He has several tiny amber earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Bather again; and he is greedy

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich, Job. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Paladin 17
Medium (6'1") Dragonborn, Neutral Evil (CR 17)
Armor Class 11
Hit Points 158 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Giant, Goblin, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1402

Possessions: 10000 gp. Rose (50 gp). Banded agate (5 gp). Blue quartz (5 gp). Tourmaline (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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