Korfel Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Korfel was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Korfel's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Korfel and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and an old rival family wants him found
Ideals: Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Warryn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is obsessed with finding treasure.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Warryn took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and he's looking for his big break
Flaws: Fearful. Bonds: Has a crush, Adventurer, Rich, Nature. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 30000 sp. Carnelian (80 gp). Malachite (5 gp). Chrysoprase (80 gp). 1 Minor magic item.
Hobart Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. He has moderate length brown hair. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.
History: Born to a Painter, his father struggled to pay the bills. Through the years after Hobart was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hobart's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 4 (-3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Emerald (500 gp). Emerald (500 gp).
Kristryd Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears her hair in dreadlocks. She has blue eyes and a brown hat with a black feather.
Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Kristryd hails from a village terrorized by giants. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Interpreter for hire.
Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Optimist. Flaws: PTSD. Bonds: Job, Enemies, Military. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

