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NPC Generator

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Advanced [show]


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Insane. Bonds: Immigrant, Poor, Enemies, Adventurer. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Kite Prim Posies, Male Tabaxi Druid 4
Medium (6'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Theriatis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born in the north, but his parents moved at a very young age to the east. He worked as a nervous Miller and found it very stressful. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Theriatis Hanali, Male Elf Wizard 4
Medium (5'1") Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points -5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 3 (-4)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 24000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eberdeb Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries lances. He has blonde hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Sculptor, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eberdeb took refuge in the old dungeon and found the beat up lance and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Nature. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Eberdeb Leffery, Male Gnome Expert 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Silvo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is still thick. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Silvo has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Enemies, Family. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Silvo Underbough, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 600 gp.


Social Check DCs

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