Kassoon
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NPC Generator

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Advanced [show]


Sybil Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her blonde hair to look like a famous performer. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She has all her life been fascinated with singing.

History: Born in the west to a Mortician, Sybil learned a great deal about her father's area of expertise. She has had some formal singing training, and achieved minor success. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Sybil Berkeley, Female Human Commoner 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. Silver comb with moonstones (100 gp). 1 Chain shirt.


Social Check DCs


Phelaia Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. She wears her dark red hair up. Her silver eyes peer out from beneath her deerstalker green hat.

Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a plains tribe. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She became a Dilettante soon after.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Phelaia Talent, Female Tiefling Wizard 1
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Quespa Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has green crest. Her gold unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.

History: She was born several months after her father was called into army service. Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Athletic. Flaws: Disease. Bonds: Job, Has a crush, Military, Adventurer. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Quespa Argenthrixus, Female Dragonborn Wizard 7
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 8000 sp. Black velvet mask with numerous citrines (80 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item.


Social Check DCs


Thoradin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey deerstalker hat and grey clothes. His white hair is kept up in a ponytail inside a deerstalker hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thoradin took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Impulsive. Bonds: Rich, Nature. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Thoradin Battlehammer, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp. 1 Tanglefoot bags.


Social Check DCs

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