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NPC Generator

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Advanced [show]


Tim Rayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a grey suit. His long red hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers; and he is greedy

Ideals: Athletic, Artistic, Persistence. Bonds: Rich, Family. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Rayden, Male Human Cleric 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp.


Social Check DCs


Birel Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Birel was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Birel Rothenel, Female Elf Druid 4
Medium (5'5") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Hadwisa Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is physically well-built. With bright red hair. She has a dull look in her hazel eyes.

Personality: Hadwisa is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Hadwisa was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Family, Rich. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Hadwisa Emsworth, Female Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Gadreel Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the east. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She left for the east, certain she would find work there.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Ideals: Pacifist, Philantrophist, Persistence. Bonds: Immigrant. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Gadreel Ideal, Female Tiefling Aristocrat 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Moonstone (20 gp). Chrysoprase (20 gp).


Social Check DCs

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