Quespa Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears an entirely black suit with pastel socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her gold crest is braided into rings. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Quespa was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: She feels kind of lost in life; and wants to open a new tavern
Ideals: Passionate, Optimist. Flaws: Depressed. Bonds: Job, Nature. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 62 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
Possessions: 100 gp. Silver pearl (160 gp). Iolite (20 gp). Chalcedony (20 gp). Black star sapphire (1200 gp).
Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear green clothing when he does not wear armor. He has done his best to style his brass crest to look like a famous performer. His eyes are a pleasant red.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: Trynnicus hails from a village terrorized by orcs. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: To prove his worth to the world; and he wants revenge against orcs
Ideals: Athletic, Optimist, Gifted. Flaws: Impulsive. Bonds: Enemies, Adventurer. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
Possessions: White pearl (150 gp). Golden yellow topaz (600 gp). Lapis lazuli (14 gp).
Duvamil Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left hand appears badly burned and disfigured. Her silver hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Duvamil was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp. Red-brown spinel (90 gp). 1 Banded mail.
Roger Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. His eyes are likewise blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Gifted. Bonds: Religious, Military. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

