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NPC Generator

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Advanced [show]


Nicholas Brady, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Nicholas studied abroad. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Nicholas Brady, Male Human Barbarian 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)4 (-3) 12 (+1)14 (+2)
Skills Deception +4, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. Amber (40 gp).


Social Check DCs


Tarhun Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is renowned for his bright green suits and hats, and sports empty pouches on his belt. His bronze crest is kept up in a ponytail inside a wide-brimmed hat. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Tarhun was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family, Criminal record. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Tarhun Caavylteradyn, Male Dragonborn Monk 16
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 16 (+3)7 (-2)
Skills Intimidation +3, Survival +8
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 1200 pp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Fire opal pendant on a fine gold chain (2300 gp). Finely wrought small gold bracelet (100 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold dragon comb with red garnet eye (300 gp). Sapphire pendant on gold chain (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Griselda Skelton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. She has dyed her greying brown hair a little too much giving a sharp brown color. This blue eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things; and a rival would like her out of the picture

Flaws: Forgetful, Mundane. Bonds: Criminal record, Military. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Griselda Skelton, Female Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel cloak and cross-gartered white stockings. His black fur is knotted and matted. His copper eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the north, but his parents moved at a very young age to the south. Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Criminal record, Immigrant. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Great Mist, Male Tabaxi Bard 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)18 (+4) 15 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: Iolite (40 gp).


Social Check DCs

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