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NPC Generator

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Advanced [show]


Lamlis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lamlis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Ideals: Entrepeneur, Optimist. Bonds: Adventurer, Religious, Enemies. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Lamlis Iranapha, Male Elf Ranger 5
Medium (5'2") Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills History +4, Insight +0
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp.


Social Check DCs


Rimmon Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a club on his belt. He wears his red hair down. He has a dull look in his gold eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. When Rimmon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Poor, Military. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Rimmon Frailty, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1300 gp. Rock crystal (30 gp).


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He keeps his golden hair in a flapper bob. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Alexandre Blankley, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Caramip Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Unemployed, and a wedding ring on her left hand. Her long black hair reaches down to her waist. Her amber eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Caramip lived on a farm with her mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Caramip has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is content; and doesn't want to be a unemployed and was forced into it by her family

Flaws: Cynical, Disease, Mundane. Bonds: In love, Family, Criminal record. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Caramip Raulnor, Female Gnome Barbarian 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 89 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)9 (-1) 10 (+0)12 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs

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