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NPC Generator

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Advanced [show]


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy grey pantaloons and a white scarf. His tied-back hair is silver. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Anselm hails from a village terrorized by giants. His family was turned out during the war. He and his family wandered north to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Flaws: Shy, PTSD. Bonds: Family, Enemies. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Anselm Tatum, Male Human Expert 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Shax Anger, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She keeps her purple hair in a flapper bob. She wears large thick round spectacles.

Personality: Shax is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Shax was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Shax Anger, Female Tiefling Monk 17
Medium (5'6") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 100 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1

Possessions: 8000 gp. Black velvet mask with numerous citrines (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item.


Social Check DCs


Qualen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears a robe, a symbol of luck around his neck, and a rapier on his belt. His auburn hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Qualen was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Religious, Slave. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Qualen Boondiggles, Male Gnome Warrior 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Lerissa Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple grey line shooting up and back down. She is bristling with hidden weapons, mostly clubs and sickles. Her hair, while still mostly purple, has prominent grey streaks. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lerissa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lerissa. She now travels the world, in search of power and loot.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Criminal record, Adventurer, Mentor, Immigrant. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Lerissa Enigma, Female Tiefling Rogue 11
Medium (6'3") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 190 pp. Golden yellow topaz (1000 gp). Citrine (50 gp). Carnelian (50 gp). Black pearl (1000 gp). Blue star sapphire (1600 gp).


Social Check DCs

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