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NPC Generator

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Advanced [show]


Vadania Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She typically wears yellow cloth garments or leather armor. Her auburn hair is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC; and she desires power and/or immortality

Ideals: Fighting, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Vadania Blum, Female Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


Pelt Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her red fur is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Shoemaker, Pelt learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Persistence, Justice. Bonds: Rich, Job, Religious. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Pelt Prim Posies, Female Tabaxi Bard 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. As long as the job gets done he does not care how it got done.

History: When he was but 8 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He became a Mercenary soon after.

Motivation: Expand his business.

Ideals: Professionalism. Bonds: Has a crush, Immigrant, Job. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Uthemar Wasanthi, Male Elf Bard 12
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 15
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Arcana +7, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan, Draconic
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is portly but not overly obese. She keeps her long lavender fur kept up in a rat tail. She has gleaming, smiling green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dagger took refuge in the old dungeon and found the beat up bow and armor she uses now. Now she works as a music tutor during her time off.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Persistence, Logical, Artistic. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Dagger Grass, Female Tabaxi Fighter 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Infernal, Giant, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 7000 sp. Aquamarine (200 gp).


Social Check DCs

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