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Advanced [show]


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his crossbow ready. His auburn hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Fighting, Gifted. Bonds: Immigrant, Job, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Kyle Thorpe, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Miles Tindall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown cloak. He keeps his auburn hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Engraver, Miles learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his music dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Artistic. Bonds: Job, Family, Religious. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Tindall, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Andram Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears baggy green pantaloons and a black scarf. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Andram Wit, Male Tiefling Barbarian 15
Medium (5'2") Tiefling, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 145 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 8 (-1)17 (+3)
Skills Medicine +4, Nature +8
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 7000 gp. A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Medium magic item.


Social Check DCs


Astaro Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a black suit, grey shirt, and black tie. She has wavy purple hair. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Astaro Sympathy, Female Tiefling Commoner 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 300 sp.


Social Check DCs

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