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NPC Generator

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Advanced [show]


Bendoo Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with white and black striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly clubs and lances. She has slicked back silver hair. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small desert village. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Nature, Family. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Bendoo Mori, Female Half-Orc Commoner 5
Medium (6'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Alexandrite (300 gp). Fiery yellow corundum (900 gp). Alexandrite (300 gp).


Social Check DCs


Aramil Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Interpreter. He has wavy white hair. His fierce hazel eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to unite with his brother

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Immigrant, Family. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Aramil Liadon, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Maynild Spaulding, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her brown hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Barkeep, who enjoyed hunting, Maynild was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is wracked by social anxiety.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Maynild Spaulding, Female Human Rogue 11
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 500 gp. Black opal (1200 gp). Blue quartz (16 gp). Blue sapphire (1200 gp). Silver pearl (130 gp). Bloodstone (20 gp). Obsidian (16 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting violet shirt and pants. His auburn hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Addict. Bonds: Criminal record, Mentor. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Naal Mori, Male Half-Elf Barbarian 9
Medium (5'4") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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