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NPC Generator

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Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Spice Merchant uniform. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born in the west to a Spice Merchant, Halimath learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Halimath Berevan, Male Elf Commoner 7
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hadwisa Huxley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Hadwisa wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is content; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Nature, Family. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Hadwisa Huxley, Female Human Bard 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 6000 cp.


Social Check DCs


Shedinn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears green trousers with blue and red striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has styled his copper crest well, parting it to the left. He has a dull look in his red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Adventurer, Poor, Immigrant, Enemies. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Shedinn Wivvyrholdalphiax, Male Dragonborn Ranger 11
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 11 (+0)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Goblin, Auran, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. His dark red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur, Logical, Fighting. Flaws: Insane. Bonds: Criminal record. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Merihim Wisdom, Male Tiefling Sorcerer 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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